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Loafmeister

72
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A member registered Jan 29, 2019

Recent community posts

no worries at all, glad your issues got sorted out!

Hi. Not the dev but trying to help. What headset do you own?  This thread was for the Oculus Quest 1-2 versions, and on those devices, you can just hold down the oculus button on the controller to recenter.... but you mention VTOLVR which is a PCVR app on Steam.  Are you running the steam version?

Hi.  On the frame drops, have you done a cold boot?  A lot of people reported tracking issues with v26 of the quest headset that has led to them having frame drops where they had none before.  Weirdly it doesn't seem to affect everyone.  Anyway might not be related to this but thought I'd ask.

It has to be the same email you used to buy it on itch.io.  If you are getting that message it is likely there is a typo or you are using the wrong email.  Check your itch.io settings to confirm the email you used 

If you play at hard enough difficulties you start with a takeoff and finish with a landing 

Can you be a bit more precise with what didn’t work?


- did the link not work?

- the link worked but you didn’t get a steam key?

- you got a steam key but it doesn’t seem to activate?

Congrats on this big milestone!  I am looking forward to seeing more people experience this fantastic game!

You need to download the full game from your itch.io account to your pc, then install it via sidequest.   There are other posts that explains this in more detail, have a look and if you are still having issues let us know here and we will help 

congrats on the steam release. I hope many new players will join in on the fun and can’t wait for the eventual app lab / oculus store front release

totalement en accord!!

I am not a dev but I would like to help.   This usually happens when the user did not install the final build.   The way to get the version you bought is to download the latest build from here on itch.io and just install on top of demo/existing build using sidequest. 

If you click on the latest development log above (version 1.1, the one that says "Multiplayer open beta..."), there will be a link to a “manual” which I believe will detail exactly how to install the game.  Good luck and let us know if you are still having issues, we will get you up and running!

glad you found it!  Now we want an update from you on what you think of the game! :)

Try and install other games.  You need to ensure sidequest works ok.   there are YouTube videos that show how to install it.  Follow those and you will see you do not need to use virtual desktop or sidequest once it is installed, you just run it like any native apps except you will find them under “unknown sources”

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that is not how it works. It looks like You do not have sidequesr installed properly then .  Can you install and run other sidequest games?

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So you are running the steam vr beta version?


I’m a little confused.  If you are running the oculus quest 2 version sold here there is no link used it’s run natively.  If you are running the steam Vr version then not sure how the tool is used for steam VR games.  I do know that a lot of people are reporting issues using link since oculus quest update v25, and there are issues with v26 too 


Vader immortal of course is cross buy so buying the quest or rift version on the oculus store and you get the other for free .   but that doesn’t apply to steam vr games so If you are not running the steam VR beta then you don’t need to be connected to the pc to play this game only to install it via sidequest. Once that is done you just play it from the “unknown sources” section 

Hi.  Not a warplanes dev but I’m curious. This is a native Quest game so how does the oculus tray tool come in handy?  You aren’t using link here? (I’m not all knowing on oculus tray tool so truthfully want to know if this leads to a better experience)

Thanks for the compliment.  before I retired, I used to work in client services so I can’t shake off that mentality lol.  If you think I was thorough there you should have seen me within the visual pinball community back in the day lol


sincerity I just hope this helps. This is a great game , the devs have earned the support and if it’s not a hit it’s a crying shame 

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Multiplayer is in the demo?  This needs to be communicated!  Reddit wise, I’m on it!

I am not a dev but Want to help.  I’m trying to understand what you mean by “tried to Update”.  There is no update feature. The way to do it is you redownload the latest build and just install on top using sidequest.  If you click on the latest development log above (version 1.1), there will be a link to a “manual” which I believe will detail exactly how to install the game.  Good luck!

You register within the game, it will be one of the tabs on the initial “book” you see

Per the dev logs, it is already 90hz on the quest 2.  If you are feeling motion sickness, it’s likely not the hz, its the fact you are in a plane going through all kinds of motion.  Until you are used to it, ensure you stick with the first two difficulties as they don’t allow loops and inverted flying (which should be easier on you).  As well, there are some really cool comfort options to help those with motion sickness issues, however I’m not sure if it’s in the demo.  Go ahead and have a look in the options. If it is there, I’m not certain if it’s as advanced as the current build (the previous version just made your POV smaller within a box, now it’s more dynamic).


Hope this helps

I’ve had a lot of fun with this multiplayer beta. It already feels very mature. I also wanted to mention your new dynamic comfort mode. I have to say this is exactly how I think it should be done.  The adjustment seems to be triggering when people need it (on sharp turns, drop in elevation, etc). Really well done.

fantastic to hear. Will try this later this evening.  I hope there will be people available online to play!

not a dev so don’t know and unaware how difficult this is to implement but wanted to add that this is a great idea

I don't believe it is live yet, coming either this week or next week at worse.

Do not remove the current version. If you install on top of the previous version, it keeps your existing progress.

I am not with the company but have you downloaded it from your itch.io account here?  IE: to the top right of this page it should show your account. Click on the little drop down arrow and select "my library". Then you should see Warplanes listed and a "download" button located under it. Click on that download and it should bring you to a download page when you can then click on "download" to actually download the file.  The file should be named: com.HomeNetGames.WW1oculus_Full.apk .  If you are getting something else, ensure you don't have some kind of ad blocker or anything that could prevent the download of a file.  As well, check to see if .apk are somehow associated to try and run something.  Anyway once downloaded (assuming it works) use sidequest to install it, per their instructions located at the top of this page.  Good luck!  If you still have issues, I guess contact the itch.io tech support to see if they can assist.  FYI I just tried it and it works fine here, downloads no problemo

that sounds phenomenal. If I understand correctly from previous cross-platform games like Population: One, I realize you may not be able to stray too far into high detail on the pc side but I think every little bit of extra detail is appreciated. Thanks for the effort. I can’t wait for The pcvr versions and the multiplayer on all headsets.  I’m especially excited with what you guys are doing with multiple players on a single plane.

 It makes me think a b17 type of gameplay in a future VR version of your WW2 warplanes game is gonna be something else 

wow what a list of improvements and new additions AND cross play multiplayer!   all this basically within about a month from original release.  Thanks


I will be supporting you guys on Steam and Rift store, can’t wait to see how the game looks. If we are running a powerful pc does the game look better ? (Not that it has too !)

ahhh a fellow Amiga fan :).  Yep, same here!

download the game here from your “library” then use sidequest to install the game on your quest. Read the installation manual and faq included at the top of this page

have you tried a full shutdown?  It's happened on occasion that I've had frame rate issues (not with this game, just in general) and a reboot resolved the issues

yeah that WW2 is looking mighty fine in the future :)

Thanks for the update, looking forward to trying it later today.  IMHO it is amazing not just how you listen to your customers but how quick you are to implement features.   Congrats on reaching 1.0, looking forward to it appearing in app lab, then eventually on the storefront

I see someone reference to Wings and the Amiga and I therefore need to upvote and comment!  Welcome brother!


Quite a detailed post. I’ve not had any issues with seating myself at all, maybe it is only in specific situations or how we look around.  Maybe when some look up and left, they also twist their bodies and don’t come back to the same exact position. I know personally it seems to work properly but as you mention, maybe it is dépendant on certain planes


- What would be the point of the blip switch / turning off/on the engines?

- Good point on the engine throttling sound!

- The devs have mentioned about the guns jamming and the reloading mechanism. To me, it seems they are one and the same but I do think there should be a difference and I like your suggestion of random gun Jams. They should sound different than the regular “it’s faster to hit the gun to reload”. I think it’s a good idea to reload as you suggest, just not sure if the devs can fit yet another pouch to store the Ammo clips.  The problem is also that I think not all guns had the same loading of the gun ammo so how do they make the experience similar between planes?  Great ideas though, maybe they can come up with something 

- You can install updates right on top of your existing installation and not lose your progress. Just do NOT uninstall first and you will be ok

- I suspect the reason why they do not allow the missions to continue once the primary objectives are completed is because theoretically you could continue in infinity. Just a guess but this is probably because there is no limit to the spawning of the enemy fighters.

- My own recommendations:

- Add an option that when we get shot, we fly ALL the way down. One thing I liked on the Amiga’s Wings is that we could get shot down and survive (I don’t remember, I think it factored in time wasted as a negative Consequence?).  But sometimes we’d die right in the cockpit, I remember the head of the pilot leaned over with blood LOL.  Anyway we cant have this here, we are the pilot eheh 

however an advanced campaign mode could!  There could still be a consequence to surviving: you lose your plane but you keep your stats, abilities/medals!  The consequence to death is you reload the previous mission but at the cost of having lost your medals/perks.  This would be a good way to incorporate the ability to land and take off. A Successful landing on a crippled plane (ie: wing damage) has benefits compared to the semi-perma death of just plain dying

Have you tried the comfort settings which narrow your field of view?  I know this is not a great solution to many, who wants a more narrow FOV?  But at least the option is there for those that needs the assistance


Devs:  I would recommend you experiment with the comfort setting.  Maybe have an option where it kicks in only when there are larger movements like heavy banking, etc.  As well, perhaps a less harsh edge to the comfort zone so that it feels more like a natural smaller FOV?

Hi.  I’m just a fan, not a dev but I wanted to say I have not noticed any micro stutters on the Quest 2 here, at least very many (the only drop I’ve noticed is in the missions when you need to bomb the refinery / town).  Have you tried a full shutdown and restart on your quest 2?  I know in the past if I’ve had issues with performances, that usually does the trick.

Wow, this has gone way beyond what expected.  Will this work as an incentive to "refill" on bombs, etc?

As tseaman87 has stated, just install on top .  I've not had to redo any passed missions as long as I install this way

This is a huge update.  Thank you so much for listening to the community and our ideas.  Your flexibility shows a development spirit reflecting an indi dev, but your output seems to show a team capable of achieving A+ level standards.